C++ Graphics Engineer
Join our new, dynamic Warsaw-based Kanzi Studio team building the next generation of a web-based 3D design tool for automotive HMIs. This small, cross-functional, startup-style team operates within an established global company. We are currently reimagining Kanzi Studio as a powerful, web-based 3D editor and are looking for a C++ Graphics Engineer to develop core editor features and integrate them into the browser using WebAssembly and Emscripten. This role sits at the intersection of engine-level programming and web integration - ideal if you love graphics, real-time tools, and seeing your code drive a rich visual user interface.
What You’ll Work On- Build and maintain core editor logic: scene graph, components, undo/redo, serialization, and asset management.
- Develop and optimize C++ to WebAssembly integration using Emscripten.
- Improve data models and communication between native and web layers.
- Collaborate closely with frontend developers to expose engine functionality through a React-based UI.
- Modern C++, especially for real-time tools, game engines, or interactive systems.
- Graphics or 3D concepts: scene graphs, materials, GPU resources.
- Bridging C++ with JavaScript or TypeScript (e.g. via Emscripten, WebAssembly).
- Problem-solving with a proactive and collaborative mindset.
- Understanding frontend logic, React components, or web performance constraints.
- Experience with editor tools, game engines, ECS architectures, asset systems, WebGPU/WebGL, or dev tooling for designers.
- Competitive compensation.
- Flexible working hours with the possibility of partial remote work.
- Annual performance-based bonus.
- Multisport card.
- Private healthcare (Luxmed).
- Compensation for absence days equivalent to 26 statutory vacation days under a B2B contract, supporting work-life balance
Originally posted on Himalayas
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