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QA Manager

Work from home Full-time role Hiring

Come join Nightdive Studios, the developer behind classic games including System Shock Remake, Turok, and The Thing: Remastered. We are looking for talented individuals to grow our team. Our team of talented developers is growing. Our backgrounds are diverse, but we share a real passion for all things retro gaming. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we might be a phenomenal fit for you. ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Digest incoming bug reports from all current Nightdive projects
  • Lead bug triage meetings and coordinate between Nightdive developers and external QA partners
  • Occasionally perform smoke tests and playtests of our games in an early state to verify game functionality
  • Providing guidance and support to QA Teams
  • Post game release, looking over social media, community discord channels for any issues not caught by developers or QA teams and adding them to JIRA. 
  • Self-motivated, with a desire to learn with little supervision
  • Ability to quickly grasp concepts and improve on existing ones
  • Analyze risks of defects and bugs on the schedule and project timelines. 
  • Understanding of console-specific bugs and features
  • Driven to achieve excellence with a history of strong work output
  • Researching, designing, documenting, and modifying software and bug specifications
  • Ability to work with others who are located overseas and in different timezones
  • Able to provide feedback and suggestions on improving existing systems in a professional manner
  • Meet deadlines with the minimal turnaround time
  • Regularly checking and contributing to conversations happening in either Discord, Notion, email, Slack, and JIRA
  • Report to Producers, Project Managers, and Project Coordinators a condensed/digestible state of the bugs in the array of the different Nightdive projects.

PREFERRED QUALIFICATIONS

  • Ego-free, highly motivated, action-oriented, curious learn-it-all with a growth mindset
  • Strive for superior performance
  • Comfort operating in ambiguous and unregimented environments
  • Ability to learn and consistently use JIRA for keeping track of upcoming launches 
  • 3-5 years of QA experience in the game, software industry, or both. 
  • Shipped at least 3 titles on multiple platforms.
  • Experience with Perforce, Git, or any version control system.
  • PC cross-platform experience (Windows, Linux, Mac, etc)
  • Console platform experience (Xbox, PS4/PS5, Switch, etc)
  • Experience with open source software and licenses (GPL3, etc)
  • Familiarly with older game titles a plus
  • Past experiences with in-house game engines a plus
  • Experience with past-gen and current-gen console platforms a plus
  • Creative solutions to complex problems a plus

REPORT STRUCTURE

  • This role reports to the Producer.

Compensation: $50k - $70k/year depending on experience

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